AIM_VICIOUS by [aciD]
"this project was created over the course of about twenty days, most of which were spent figuring out how soundscapes work and watching house. Also, I wore orange glasses while editing.
Furthermore, I proved a theory which postulated that neither /b/ nor krautchan should be asked for advice in regards to naming a map. They shouldn't.
Because of its small size this map is useful for filling empty servers, so by all means use it if your server isn't known very well.
"Secrets:"
- Terrorists can reach the outer ledge of the second floor by climbing on the right-hand side barrel in picture 1, then on the small metal shack next to it.
- CTs can use the barrel between the two neonlights on picture 3 to get onto that pipe.
- Both factions can jump onto the dual pipe in the left center of picture 1 and either walk onto that shack on the left hand side or jump on a concrete ledge and on the metal ledge of floor 2 from there.
Should you be playing on a local server: Remember to set sv_turbophysics to 1 (and then restart the map). Else, you won't be able to stand on barrels.
On an unrelated note, I probably could have added a small robot and some planets in the skybox to make it set on mars.
Well, I hope it's fun to play. Enjoy!"
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