CS_FELLUJAH by Matt Britton

"You all may not know me but I've been mapping for a very long time...

My real name is Matt B, and it's nice to meet you.

I bought HL2 the day it came out just to map for it because I was so sick of trying to pull off ridiculous func_wall tricks in goldsource... but, I never really got into the multiplayer, because I was done with cs... or so I thought.

Now, only a few months after coming back to the game, I made this map (And another thats TOO big to even bother releasing lol, might fix it up) and I'm in a clan... lol so much for running away!..

There will be lots more maps to come. This is the crappiest example of my work, with this map I was just trying to test the engine's capability to pretty much disregard vis. BTW This is compiled with fast vis, it honestly wouldn't matter. If you're gonna lag from this map, you're gonna do it either way, unless you wanna hide in a house the whole round :D.

My next maps will be orig. style (precise skybox and vis limitations, not open massive free-roam areas). This was just for fun.

There's no real story to the map, make something up, because its fake. Lol jk, I'm not that lame, it's just that this map is called Fellujah yet the majority of the places that are actually recreated in the map are from Israel lmao. I just want people to see this map and be like "What the fuck is that giant stupid wall" and maybe they'll actually realize that that giant stupid wall really exists in real life... and if I was the person building this map (the world) I wouldn't have really put it there. :)

Anyways, Special thanks to Innocent Hawk, SZFlow, Totenkopf, Fps_2k, EoS, and everyone in the community for helping beta test & assess... and shoot me in the face with an awp like 900 times :D.

P.S. If you're going to decompile it JUST ASK ME and I'll send you the god damn vmf file (and textures and sounds), I hate when people steal, if a community can't work together it's not very commune is it?.. Ask me here or on the EoS site doesn't matter. :)"

*DOWNLOAD*  *MIRROR*