CS_WATERSIDE by MayheM WIP
"So back before Source was around I created a map called cs_waterside. This was back in 2004. At the time it was viewed by a lot of people as beautiful with some flaws. Those flaws were mainly do to performance issues and the limitations of the engine I had yet to fully understand. Over the years I have wanted to rebuild the map with the knowledge I have gained and the skills I have learned and most of all with Source I would be able to do a lot of things that could not be done in the past. Mapping for other games got in the way but a week ago, I installed CS 1.6 and downloaded cs_waterside after about 30 minutes of searching to find the file. I then walked through the map taking note of things that needed to be fixed and changed all the while taking screenshots and sketching out ideas. Once I had a good basis to start, I opened up hammer and started pounding away at the layout.
Progress as of Mar 8th
I have been slowly adding details to the map. I am still working on some textures, and the creation of a few models using propper. But I am really happy with they way it is coming along. I have also begun to mess with the lighting a bit. The outside I like, the inside... some areas need work. Last night I added the random hostage spawning which I feel will help balance out game play. Enough words, here are the latest screenshots..." |