CTF_LANDFALL by Dr.Spud

"Landfall is a new CTF map designed for competitive and pub players alike. It's small, it's fast, and for those on the ground floor it teaches a valuable lesson about height advantage. Beneath an unassuming canopy of trees deep in an unassuming forest, Red and Blu are (assumably) fighting for space. And what better way to halt the other's operations than to steal their building plans...

RC1 has a lot of changes since the last release:
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Layout changes:
-Changed the sides of mid. They're now higher up and have a porch area to give a better vantage point on the upper catwalk.
-Added a small new room in mid to safely get from the lower saw-room door to the porch on the side of mid.
-Added a new little alcove where the outside path meets mid.
-Added a new room on the upper levels of each side by mid.
-Changed the sawroom going into the bases. It's now got more space outdoors, to make that path more fun, but also more dangerous for the attackers.
-Added a stairway up along the outside path
-Changed the layout of the intel deck slightly
-You can now jump onto the shack along the outside path.
-Better FPS
-Various detail improvements and additions
Gameplay changes:
-Respawn rate raised slightly
-flag return time raised to 35 seconds


Additional Credits:
Shmitz: 2 posters
Nineaxis: 3 posters
TF2Maps.net: novint stuff

Thanks, special:
-A Boojum Snark
-Flame
-Icarus
-Radaka
-Tf2Maps.net
-Everyone testing and leaving feedback"

*DOWNLOAD RC1*  *MIRROR*