DE_ICEBERG_SE by CoKie

"de_iceberg_se [SPECIALEDITION] by CoKie

because of a major bug at bombspot B in "de_iceberg" (the player was able to jump via detours behind the map and plant the bomb outside so no ct was able to defuse it) that got about, i decided to swing the hammer again on de_iceberg; so i snatched the opportunity to make some mor corrections and appendixes/modifications, thats the result.
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mapper: CoKie
rls.date: 04.june.2006
custom: skybox, logos, nature-textures
spawnpoints: 64(!)

description:

the motto is "cold, gameplay and fps". ask your imagination what the map shall allegorize.

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whats new in _se?

- the "bombspot b"-bug has been eliminated.
- "how attained the snow the cave?" in the new added open building theres a big ventilation shaft, as years go by one or another lousily snowstorm took advantage of the porthole and dispersed his white powder.
- the boring not fitting the scheme terrorspawn is pepped up.
- the breakable windows on the ceiling of bombspot a/ ctspawn have been removed to guarantee still better fps.
- the whole lightning has been upgraded.
- bombspot b has been extended because of lack of space.
- the ice is now slick.
- minor modifications i just dont remember.
- 64 playerspaws now!"

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