DE_LOSTTEMPLE by Magikus & StarD00d (d00ds.com)

"We tried to create a very balanced map that is fun to play using elements that strongly dominate the gameplay, i.e. the water and the bridge, the hallway and the underpass with the crossing line trough the temple. There a a lot of custom textures in the map.

The storyline goes like this: An ancient and lost temple has been found. Archeologists discovered a great secret and are about to put the pieces together. Terrorists: Use the C4 to destroy one of the artifact puzzles the archeologists have already secured on A or B. Counter-Terrorists: Prevent terrorists from bombing the secured artifacts.

This is BETA 3. The FINAL should be the next release and will hopefully be released very soon.

The central element of the map is the temple which can be reached using the crossing route from bombspot A to B. There are 3 ways for the terrorists as well as for the counter-terrorists. Looking from the CT spawn there is the left route to A and through the underpass. The central route leads through the water passing the bridge to the temple. The right route is leading through the hallway and to B:


Currently the map runs 24/7 on the following 16 slot server: 195.13.62.100:27100 (it's in Germany) - so you can test here. Of course all server-admins are welcome to host the map."

*DOWNLOAD FINAL*  *MIRROR*