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DE_LOSTTEMPLE by
Magikus & StarD00d (d00ds.com)
"We tried to create a very balanced map that is fun to play using elements
that strongly dominate the gameplay, i.e. the water and the bridge, the hallway
and the underpass with the crossing line trough the temple. There a a lot of
custom textures in the map.
The storyline goes like this: An ancient and lost temple has been
found. Archeologists discovered a great secret and are about to put
the pieces together. Terrorists: Use the C4 to destroy one of the artifact
puzzles the archeologists have already secured on A or B. Counter-Terrorists:
Prevent terrorists from bombing the secured artifacts.
This is BETA 3. The FINAL should be the next release and will hopefully
be released very soon.
The central element of the map is the temple which can be reached using
the crossing route from bombspot A to B. There are 3 ways for the terrorists
as well as for the counter-terrorists. Looking from the CT spawn there
is the left route to A and through the underpass. The central route
leads through the water passing the bridge to the temple. The right
route is leading through the hallway and to B:
Currently the map runs 24/7 on the following 16 slot server: 195.13.62.100:27100
(it's in Germany) - so you can test here. Of course all server-admins
are welcome to host the map."
*DOWNLOAD
FINAL* *MIRROR*
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