Bauer Competitive Mappack by Bauer

Third release of BaCoMa

- mapper: Christoph "Bauer" Hippe
- map tester and gameplay optimizer: Aurélien "PanTeroR" David



- dod_santos_b2 /remake of dod_saints - original map by IR

Changelog: dod_santos_b1 to dod_santos_b2

- new small expanded spawns on allies and axis side
- moved the axis spawnpoints a little bit away from 1st flag
- 1st and 2nd flags are now instant cap flags
- removed several stuck bugs
- fixed the non solid woodpile
- replaced the wall in the first floor bedroom (near allies 2nd) with a railing (easier to check the room for campers)
- moved the sandbag at allies riverstairs to the right (faster cover)
- added a rock in the river to get allies players some cover when going through the river
- removed the possibility to shoot over the left bridge fragment (under the destroyed bridge - axis side)
- replaced the boxes at axis river stair with a balcony (removed camper spot)
- replaced the ladder at right axis spawn exit with planks (no more queue up)
- added the possibility to go on boxes on right axis apawn exit without jumping
- blocked the piano in the allies sniper house
- removed cupboard in the allies sniper house
- removed Hitler poster at axis spawn (sry for that in the first place )
- replaced the tree model in the river area
- improved design in some areas
- added some more details
- blocked some camper postions
- fixed the aliies func_team_wall
- texture corrections
- fixed some exploits
- fixed some prop fadescales
- some model alignments

*DOWNLOAD B2*






dod_diversion_b3 /remake of dod_diversion - original map by Darkwing

Changelog: dod_diversion_b2 to dod_diversion_b3

- no more access to the second floor in the middle
- new plateau in the "city-side" mainstreet (former acces to the foutain second floor)
- no more access to the builidings in the mainstreets
- enlarged the arches from the sidepaths to fountain
- removed several stuck bugs
- texture corrections
- some model alignments

*DOWNLOAD B3*




- dod_strasbourg_final /remake of dod_northbound - original map by skdr

Changelog: dod_strasbourg_b3 to dod_strasbourg

- removed several stuck bugs
- deblocked some areas
- blocked the possibility to go on some objects (less camper positions)
- removed cupboards in the pizzeria (better movement)
- small deblock for the areas near the crates in the arches (better movement, cover for reloading)
- texture corrections
- fixed some prop fadescales
- replaced the well at allies first with a single flag
- fixed some exploits

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- dod_harrington /remake of dod_harrington - original map by Holeman

Changelog: dod_bayeux_rc1 to dod_harrington

- changed the name of the map from dod_bayeux to dod_harrington
- reworked 90% of the maps brushwork and adjusted dimensions to 1.3 layout
- set 32 spawnpoints to 1.3 positons
- fixed areaportal problems
- improved performance at riverarea ( +30 fps)
- new bridge
- new tunnel from bridge to mountain house
- adjusted the moutain size in the river area to 1.3 layout
- expand the allies block wall at axis spawnexit to mountain house
- added small a crack at plateau stair
- enlarged window at plateau
- made the wall at plateau wallable
- new smaller crack at hotel (axis side)
- changed entrance hall at hotel (axis side)
- deepened the ramp at hotel (axis side)
- reopened the gap at arch
- removed the tomb at arch
- replaced boxes at arch with smaller wallable boxes
- removed the boxes at axis spawn exit
- enhanced the floor at church, axis spawn exit and middle gate to one level
- removed movement block items at middle
- set to the flowerpots at middle static
- deepend the capture zone at middle
- raised the flowerboxes at middle
- set the door and window at middlehouse to 1.3 positions
- fixed a ladder bug at middle
- enlarged window at allies middle house
- removed movment block items at allies middle house
- reopened the gap at terrace
- fixed a exploit at tunnel entrance
- removed the railing at mountain house stairs
- reduced the glow of the mountain house lamp
- set new fadescales
- reduced the grass
- cheaper grass
- cheaper water
- added a new overview
- removed several stuck bugs
- removed some unused env_cubemaps
- checked the skybox for bug nades (in your face rellie <3)
- fixed several texture bugs

*DOWNLOAD*