DOD_FUHRUNG by Someth|ngW|cked

" This is a map i had originally started for the hl1 version of dod but the engine had to many limitations to finish it how i wanted so i have waited until now to do it

I just started working on this after i release hill_classic_b1 so it is only a few days in progress

The map will be an urban village style map with a river/canal in the center (as shown in the screens), i plan to have alot of enterable buildings and really cool positions to utilize as well as a small undeground tunnel system used to chanel water, the map will allow long distance and close quarters battles and i am going to try to have some unique physics based entities that can be used to damage enemies, a raised walkway/balcony which can be droped on enemies by destroying the supports for example

So here are the first screens, and yes, that house is a reworked version of the one from flash . . .

This is Beta 1 of my map DoD_Fuhrung which is set in a semi war torn village with a water channel running through it "


*DOWNLOAD BETA*