DOD_HIGHLANDER by JakeParlay

"Finally done with it, and if I said I wasn't a nervous wreck right now I'd be lying Something about the prospect of overlooking that one little detail or mistake and not being to fix it is frightening. But anyhow, I think I got 'em!

32 player compatible, HDR compliant.

Change list (since April beta release):

* Improved Optimization
* Finer detail and prop work
* Minor terrain sculpting, reduced sightlines, easier player movement up hills
* Refined soundscapes and some custom ambient clips
* Added 3rd legitimate Allied spawn exit
* Added more protection for Axis spawns
* Spawn points on both teams about 20 steps 'closer to the action'
* Fixed Allies not recieving points for holding Axis second objective
* Reduced filesize and collision load about 30%
* New overview."

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