DOD_POINTE by majorcain

"Small map, five caps - each inside one of the main defensive positions, all linked by an underground tunnel system.

Allies start on the beach and have to scale the cliffs using ropes to reach the objectives. Axis start down the hill from their billets in two requisitioned farmhouses, or in an underground mess room.

Many thanks to Splatt for bug-testing, and Cpt Ukelele, Freya, Moroes, SpineRoyal for use of their models and textures."

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