DM_CONTAGION by Pig Popper

"I love this map but have been unable to finnish it for some strange reason, i think becuase i don't realy have a theme for it

Design
I designed this map to be small, in essence it consistes of 9 small squares or 3 long ones
set around a central area that is closed off (containing the only health)

Weapon Placement
Each of the sections has a weapon secreated away, just awkward enough that you have to seek it out ( i wanted to encourage players to hunt for thier weapons) There is a magnum outside the play area, an rpg under the water, shotgun/crossbow behind a fence ect.

Gameplay
I have also added a vent system that you can snipe and collect suit health, that rings the main central section.
Game-play is fast and hectic, my favorite stye of play :) you hunt for weapons whilst trying to avoid being killed

theme
In my mind the map is kid of a small base where people recieve good from either the underwater passage or via the main outer door. There is also a secret underground lab area that you can see when you open and go into the closed of health area, i used this area as a kind of decontamination area and if you get trapped in there yuo will die, big prie to pay for some health huh :)

As i stated, i have about 9 different areas in this small map, but noly really have functions for about half, if anyone can think what they could be or what would tie them all together i'd be greatly appreciate it I've had this map in the go for about a year.
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