HL2DM_MAYAN_SANCTUARY by The Sanctuary UK

"This map is a fantasy scenario based in a Mayan Temple environment, and while a lot of the custom textures are taken from genuine Mayan
artifacts, it does not keep strictly to that historical genre, and
has deliberately steered away from the usual industrial/city
laid waste themes of the majority of HL2Dm maps.

It is aimed at players with higher specification PCs and in some
parts may be very demanding of that hardware. We made this map
originally as a fun map with just the members of our own clan in
mind, but realise that it will probably get out into the wider
community and thus the reason for this explanation.

There are a variety of combat areas with large outdoor open plains
with cover afforded behind randomly placed rocks, with sniping
positions from either the the top of the pyramid or from the outer
buildings.

There are two main entrances/exits to the pyramid besides through
portals, which are, via the bottom of the outer stairs by activating
a switch, or from the back of the pyramid via the sliding gold doors.

Inside the main pyramid there is a large entranceway/hall at the
front leading to two different combat zones, one with a huge
gyroscope that has combine balls contained within to grab with the
gravgun. There is another smaller rain-god chamber leading off from
this room containing more weapons and portals to other parts of the
map.

The main hallway, will, in the other direction, lead to the kings
chamber with his sarcophagus, weapons, portals and another
spectaculor outlook on the whole scene. Another alternative is to
take the stairway up into the heart of the pyramid where there are
various secret chambers to be discovered containing
weapons/ammunition and other ways to reach the extremes of the map.

There should be something here for everyone, with large open areas to
small confined fighting spots, and enough seemingly secure bolt holes
for the snipers out there.
"

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