HL2DM_RESIDENT by reaper47

" The map is set in the backyard of an Eastern European residential building. Lots of physics and things to do! Including a working pulley-elevator (use the suitcase!) and a refrigerator on a rope! :D

Although it was fun I will leave the beta-testing stage and call this one finished. I would only do a new version if someone finds something _very_ annoying that I absolutely want to fix. The changes from beta4 to this version are mainly removing stuff and fixing a few minor problems so I hope there will be no surprises.

Once again many thanks to BigBadaBoom for the "BoomServ" server. Without his help I wouldn't have been able to see how this map plays with larger player counts.

I decided to follow the path of realism and remove some things that confuse players and do not really add to gameplay (In other words: the car is gone but the fridge stays!) - besides that only cosmetic changes/fixes.

changes (final) :

- removed "The Car"
- removed explosive barrels and other junk that made the map too cramped
- changed some porps/architecture for logic and beauty
- changed a few lights to get rid of these over-bright ceilings
- fixed "unknown entity: info_decal" error (it's spelled "infodecal"!)
- fixed some textures
- added one more plank to the catwalks for easier movement."

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