DM_VILLA klyemar

"This is currently the third beta version of the map, and I've uploaded it for playtesting and constructive criticism and feedback.
This is a map best suited for anywhere from 2 to 10 players, spanning three levels: basement cavern, villa main floor, and the rooftop.

I'd like to give a big thanks to the communities at interlopers.net, fpsbanana, and hl2dmu for putting so much time and effort into helping me refine this map. This is not a finished product yet, but with all of your terrific help it's getting pretty damned close!

I wanted to credit Bosh and Valar for coming up with the IOs for the health and armor charger lights, they look pretty cool.

Version .3 Changelog:

*Tripled the size of the existing backyard area, added new building to the main complex for looks.
*Added new cave room, and a new entrance to the caves from the main courtyard to improve flow.
*It is now possible to enter the courtyard hallway through a hole in the wall, to allow players greater freedom of movement.
*Increased the size of the villa living room to ease player movement.
*Fixed issues with small props getting in the way of players trying to pick up larger physics objects.
*Made small touches to layout to enhance speed of movement and ease of movement.
*Raised the skybox, now the grenades shouldn't magically bounce off of the sky.
*Added lighting to darker areas of the map.
*Changed weapon layout throughout the map; most importantly, I removed all but *one* of the SLAMs!
*Made various cosmetic changes to improve visual quality.
*Added clipping in many areas, since there were quite a few problems with players getting snagged on the walls.
*Optimized map for fps' sake: compiled in LDR with higher lightmaps than the last version. Visleafs have been optimized as well for performance.
*Overall map size is now ONE SIXTH what it used to be. I don't know how I pulled that one off honestly...
If you have any comments, questions, problems, or suggestions, or are bored and feel like talking to a complete stranger, you can email me at klyemar@gmail.com any time.

If you feel like following this project, my design blog is at klyemar.blogspot.com; I try to update it as often as I can."

*DOWNLOAD B3*  *MIRROR*