KOTH_WASTE by Icarus

"Although I have already finished B4, it will not be availiable as for whatever reason I have difficulty uploading files. Please bear with me and use this mirror in the meantime: tf2maps.net

King of the Hill
Waste reinvisioned as King of the Hill! King of the Hill is an exciting and rapidly growing new game mode. To win, teams must capture and hold the center control point for a total of three minutes. If you lose the Control Point, your progress is not lost. Reclaiming the Point will resume the countdown from where it left off. In Waste, teams are given multiple entrances to the central area, each with their own advantages and disadvantages.

Please provide feedback, whether it be bug reports or even small requests. This beta is a release candidate.


Objective:
Capture and hold the single Control Point for a cumulative total of three minutes.

Other Notes:
Progress will be halted if you lose the Control Point. Reclaiming the Control Point will resume your progress.


Beta 4 Release Notes:
-Fixed a case where the gauges would not work
-Changed how dynamic respawn times are handled

Beta 3 Release Notes:
-Fixed ammo pickups giving twice as much as normal
-Added more detail and announcer sounds
-Fixed a case where the wrong clock was being displayed on the HUD
-Improved consistancy of dynamic respawn times
-Several bug fixes

Beta 2 Release Notes:
-Removed BLU team's extra ammo pickup
-Fixed health pickup not spawning under the CP
-Added dynamic respawn times

Beta 1 Release Notes:
-Public release"


*DOWNLOAD B3*   *MIRROR*