PL_WOODLAND by E_K

"
Final version.

Payload map whith 3 stages like goldrush. Stage C is on alpine style.

Changes to final version

*again fixed gates
*fixed sticky places on stage B near red resupply
*on stage C changes in building between 1-st and 2-nd point for make it more useful for engineer
*replaced some ammo for make it more useful for engineer
*changed red spawn points on stage C until blue cap 1-st point(like on goldrush)
*some more fps optimization
*some small fixes"

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