| DE_TOXIC_WASTE
by Sklaventreiber
"The map is a mid-sized defusion one.
It plays inside a cave (oh surprise.. :) ) and outside next to it's
entrance.
The cave functions as a inofficial toxic waste store and the terrorists
are trying to bomb the waste to contaminate everything, muhahaha!
Most of the texes are custom ones (mostly poke646, great texes btw!)
and the map gives some good vertical gameplay.
Pre-Final is out:
"Long time since last update!
I've been working on and off this map for almost half a year now and
finally the final version is near ;)
I wont change much anymore only minor things, there's is also this deadline
for RA7's industrial map pack... wish i'm in
ok enough chatting,
here are the most important changes (i can remember ;) ):
- real things to blow
up, a generator and a hatch
- no more crates ;)
- more broken/destroyed structures
- outdoor completely overhauled, different texes than inside (makes
sense, eh?)
- brighter lighting with more variation
- water not bright-green anymore
- cover reworked completely, e.g. machines and broken beams
- knocked down things that stood in the way, leads to better gameflow
- bs and spawns moved a bit
- much more ambience sounds
- well, see for yourself, all rooms/hallways were revised"
*DOWNLOAD
PRE-FINAL* *MIRROR* |